Country of Muhiiwuh

…or rather, the country of the Independent Republic of the Union of Muhiiwuh (moo-hee-WOOH), which is made up of various culturally and/or racially related islands located near the continent of Lukok. (If you look closely and think carefully you may notice a subtle reference to a popular Wii game, which was actually the original inspiration for two of the islands.) This country was formed very recently, mostly by the efforts of the people of one of the islands, Muhiiwuh. All of these islands had been controlled by Lukok for centuries, and Muhiiwuh in particular had actually been completely sold to a businessman. You see, the original inhabitants of Muhiiwuh, and many of the other islands, were not actually human. They were Muhiis, which are very similar to humans, but are slightly shorter and smaller, have simpler features, and tend to be neither skinny nor fat, but somewhere in between. Muhiis are just as intelligent as humans, and they are closely related enough that a Muhii and a human can have children together. The modern-day residents of Muhiiwuh almost all have Muhii blood, but are very rarely pure Muhii, if at all (there is no known reliable way to test if somebody is pure Muhii).

Well, you see, because these Muhiis were not actually human, the Lukokish government figured that it was a good excuse for not treating them as well as they would people. So the government sold Muhiiwuh and a nearby island, Spearpoint Island, to a businessman named Thomas Wagoneer for a very large amount of money. Thomas Wagoneer was eager to buy these islands because Muhiiwuh had a very popular and profitable resort…which was unfortunately owned by Muhiis, meaning that once Mr. Wagoneer had the land, he could do whatever he wanted with the resort. This was because Muhiis could not be legally recognized as owners of land or businesses, not being human, and Mr. Wagoneer had been licensed by the Lukokish government to do whatever he wanted with the Muhiis anyways. So for years and years, the Muhiis suffered under the reign of Thomas Wagoneer, who treated them all as his personal servants.

Meanwhile, a Muhii archaeologist named Lawrence Walsey (he hated the name Lawrence, though, so he had people call him L. Walsey) was uncovering amazing monuments and tunnels that had been built by the ancient Muhiis, before they were in contact with humans. Thomas Wagoneer was now in a pickle. Should he allow the excavations to go on, as tourists would surely come to see the monuments, and therefore provide him with more profit? Or would these tourists see the impressive monuments and begin to wonder about the fairness of the treatment of the modern-day Muhiis, the descendants of the monument builders? Thomas Wagoneer decided to play it safe and ordered the excavations to stop. L. Walsey was devastated, but he continued to study the artifacts and buildings he had uncovered, and, more importantly, he told all the Muhiis about his findings and got them very excited about them. He especially got the children interested in his discoveries, and this ended up being Muhiiwuh’s salvation. These children then went off to college in other countries, as there were no colleges in Muhiiwuh, and many of them were smart enough to get scholarships in colleges outside of Lukok. In these countries, they spread the word about the Muhii monuments and got the Sheesanian scientific community very interested in them as well. And so when these Sheesanian scientists heard that Thomas Wagoneer had ordered the excavations to stop, they were furious.

So these scientists began to pester Thomas Wagoneer about allowing the excavations to go on again, and when he continued to resist, the scientists made a major international ruckus about it. And then when it was discovered – by the Muhiis – that Thomas Wagoneer was corrupt, the Lukokish government threw him out and took over Muhiiwuh and Spearpoint Island again. (Lukok had no problem at all with Mr. Wagoneer – after all, he had been paying big bribes to them – but so their international reputation wouldn’t get damaged, they had to punish him.) Now that the Muhiis already had a lot of international attention, they began campaigning for a free and independent Muhiiwuh. Several of the nearby Muhii-related islands joined the campaign, too. These islands won a victory when the World Union, Sheesania’s international governing body, allowed a Muhii to represent his islands in the World Union. However, they still did not have the full position of a Minister in the World Union – you see, when a country is disputed, the World Union allows in a representative, who has much less power than a full-fledged Minister, who is from a mostly undisputed country. For a country to be considered undisputed by the World Union, two thirds of the Ministers in the World Union have to vote it to be so.

The Muhii countries went on for a while with only a representative, continuing to fight for independence with limited success until Zethra Dūsti became World Minister (the head of the World Union). Zethra was from Mirztieken, a large island in the same continent as the Muhii islands, and he was already well acquainted with the Muhii independence movement. With his support as World Minister, the World Union finally voted to allow Muhiiwuh and 14 other islands to enter the World Union as the Independent Republic of the Union of Muhiiwuh.

Here’s a map of the various Muhii islands (not how they are placed in proximity to each other, however). I’ve only made up much about Muhiiwuh, which is a small but beautiful island that has become famous not only for its monuments and the independence movement, but also for its excellent resort!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.